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Arena 2.0 | Could it be?


July 18, 2010:
It's on it's way... Arena 2.0 is a game being built from the ground up, and as such, it deserves it's own title. Thus, brace yourself for an all-new, Arena-esque game known as Fortress RPG, or Fortress, for short. I created the original Arena about five years ago, when I was still somewhat new to the world of programming. My skills in PHP and web design are sky high compared to how they were when Arena was made. When you first play Fortress, you'll know exactly what I mean. It is currently over 50% complete, and is in a closed beta testing stage, meaning that you can only register to the site if you have a promo code. Guess what? I'm the only one with access to these codes.

As the game develops more, I will allow more and more people to test it out. Click the links above to read more about the game, and now that the URL is public, you can check the site frequently for updates, as I will be posting most of the information regarding Fortress in the pages linked to above. I hope to announce a definite launch date very soon, as I have had a lot of free time this summer and am working on this project every day. I can guarantee that fans of Arena will become fans of Fortress as well. It's about time there were some changes around here, eh? I hope this surprise brightened your day.



Prepare for Age 8


February 20, 2009:
Behold,
Age 7 will be coming to a close tonight at 8:00PM CST, so try and be here for the final ranking! We will promptly launch Age 8 with some minor tweaks and additions tomorrow night at 8:01PM CST. Moderators will be chosen within the next couple of days, and we would like to thank everyone for playing in Age 7. We would like to apologize for all of the cheating accusations, and the lack of moderators, but that problem will be solved next age, as we are going to have more moderators than we have ever had to begin an age.



Surprise Changes for Age 7


January 23, 2009:
Hi, folks!
A few changes have been made to the Arena to make the game even more interesting. First off, the support system is back to how it was in previous ages. Every support point that you receive will award you one unit, and your commander will gain units based on half of the support value. This change was made to spike the inflation rates and give low-ranked members a better chance given the length of this age. Also, the macro is finally back. The support macro is found in the options section of your Control Panel, and it will allow you to save a list of users to support all at once. You will also notice a new "Recruit Link" found in your Control Panel as well. This is something new to Arena, and it will allow you to gain units by having people outside of Arena click the link. Every person who clicks your link will gain you two units, and the list is cleared everyday at midnight server time. Thus, you may do this on a daily basis, limitlessly. I hope you all enjoy the unexpected changes. Happy Late New Year!



Prepare for Age 7


June 25, 2008:
Ready everyone?
There were no differences between Age 5 and Age 6 of the arena, but things are finally about to change. I am making some minor tweaks to the game which will force new strategies to be made. My overall goal for this age is to reduce inflation rates, making the game increase at a slower pace. Thus, trained soldiers will actually make less income than untrained soldiers this time around. Additionally, unit upgrades will not be exponential (5, 10, 20, 40, 80, etc...). Rather, unit increases may be on a more linear basis (2, 4, 6, 8, 10, etc...). Support points will also be interpreted differently. Instead of getting units with (1, 2, 3, 4, 5, etc...) every support point, you will only get a unit on certain support totals for the round (2, 4, 8, 14, 20, 28, etc...). I have not made up my mind on the final totals, but it will be something like that. Tell your friends, and be here at launch! Thanks, everyone!



Age 6 Termination


June 16, 2008:
Hi Friends,
Age 6 will be closing sometime Thursday night. The exact time will be updated in the coming days. I apologize to everyone who was unfairly banned during the course of this game, and next age I will assign better moderators, and more of them. I no longer have Photoshop on my computer, so I will need some assistance in changing the "Age 6" logo to an "Age 7" logo. If anyone can do that for me, please send me the link to the finished image on AIM. Feel free to discuss this in the NFreak.net chatroom linked on the top of every page. Thanks, friends!



Welcome to Age 6


December 7, 2007:
Welcome everyone,
After such long anticipation, Age 6 is finally upon us. I will do my best to make sure that this age is much more heavily modded than the last age. I hope to see a lot of familiar veterans playing again, and possibly some people who have played since the very, very beginning. The Arena has been around for almost two years now, and has been constantly growing. I hope the same can be said for Age 6. I would love to see a lot of expansion and new members, as well as all the old ones. Thanks, everyone!



Winzy Search Engine


January 10, 2007:
Hey pals,
Now here's something cool. Winzy.com is a search engine site that gives away free stuff just for browsing. Join the site and start racking up points very easily. After you make a search, there is a random chance that you get to play a Winzy game. These games are flash-based, and you always win something. A friend of mine has already won $20 worth of Amazon gift cards, and he had only 3000 points at that time. Getting points is easy! Join now!

http://www.winzy.com/NFreak

Also, expect Age 4 to come to a close fairly soon. Age 5 won't be too far away. :)


Rankings Resolved


October 22, 2006:
As you all know, every 30 minutes the Arena ranks users. This update, which used to take upwards of three minutes to load, now takes only a few seconds. Special thanks goes to w00t, an IRC admin at ChatSpike.net, for helping me find a way to write to the database faster.


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Copyright 2006-2009. Created by Joe Majewski. Images by Kristen Pellegrini.